Whilst at my current employer I have been working with a team to develop a hololens 2 application where I have been building a construction site environment. There are four main focal points to the environment which are different vehicles and this excavator is the first. Over the coming weeks, I will be uploading the other vehicles as well as the entire environment once the project is finished.
Maya was used to create the model and substance painter to create the textures, this was then imported to be used in Unity.