🎮 Senior 3D Artist | Games, Film, VR Construction & Space Industries 🎬
I am an experienced and passionate Senior 3D Artist with a strong background across multiple industries, including Games, Film, VR Construction, and Space. These diverse experiences have equipped me with a broad and unique skill set and the confidence to adapt to a range of creative and technical challenges. I’m always eager to expand my knowledge and continuously improve my abilities through ongoing learning and training!
Throughout my career, I’ve taken on roles such as 3D Artist, Environment Artist, CGI Artist, and 3D Games Artist with a emphasis on Animation. Allowing me to gain expertise in 3D modelling, texturing, UV mapping, optimisation, animation, rendering, and colour grading. My go to tools include Autodesk Maya, Substance Painter, Photoshop, Unity Game Engine, Unreal Engine, Arnold, After Effects, Premiere Pro and Marmoset Toolbag.
I was brought on to Costain as the first 3D artist to a brand new VR department, to help implement a 3D structure and also leading the art style for projects. The projects I was assigned to are:
- Airport Baggage VR Simulator
- A19 Driving and Traffic Management Simulator
- AR Costain App
Working in both film and VR, I create high definition CG assets with high-quality textures for film as well as focusing more on low poly clean assets for VR while retaining details and pristine textures. The Projects that I have been working on include:
- An Oil Rig for a short movie for BP
- A Satellite Dish with a detailed attachable Camera for a short movie
- A large VR training simulator project for which I am the lead artist, additionally I am responsable for creating all of the assets and have an input in the art direction.
An asset list is provided by the client for which I was expected to create low poly models with clean topology sticking to a polycount limit set by the client. Additionally, I was expected to create crisp and detailed textures. At Dreadnought studios I worked on the following projects:
- Police VR Training Simulator – Creating a number of weapons As well as a few Environment Pieces
- Disaster Sea Slug - for an exhibition
- Interior design App - A number of different Furniture pieces
- Day of Destruction VR PC game – Both the exterior and interior of a cockpit with attachments.