Sensel Studio's Episodic Documentation Environment.

I worked closely with the team at Sensal Studios to create a photorealistic forest environment in Unreal Engine 4 for an episodic documentary showcasing disguise’s real-time virtual production capabilities using mixed reality.

My role focused on building the entire environment inside Unreal. The brief was to design a forest path flanked surrounded by dense forest either side and leading towards an open vista revealing a lake with a mountain landscape. I was given full creative control over the visual direction, allowing me to define the mood, composition, and overall feel of the environment.

All assets were sourced from Quixel Megascans, while the landscape was generated using Gaea, enabling a high level of realism and natural detail throughout the scene. The final environment was designed to perform in a real-time mixed reality workflow while maintaining cinematic visual quality.

https://senselstudio.com/portfolio/virtual-production-spotlight/